Overview

This game was developed as part of the Brainless Game Jam in a team of two.

The theme was announced as “little guys” and after some brainstorming, we came up with the idea of a cooking Real Time Strategy (RTS) game. Players control groups of little cooks who work together to complete stir-fry orders for customers.

Features

  • Unit control, including selection and groups of units.
  • Ingredient management and cooking simulation.
  • Order ticket generation and dish grading system.
  • Communication between UI elements and game logic.
  • Game state management and high score tracking.

Challenges

The main challenges were the limited timeframe combined with helping my teammate learn a new toolset (Godot). This was a great learning opportunity for both of us, where we worked to balance development progress with building up each other’s understanding of the toolset and game logic.

One particularly interesting part of the project for me, was implementing a generic object pooler. This system was used to efficiently manage cooking ingredient resource instances.

Tech Stack

  • Godot
  • GDScript

Play the Game

The game is currently available on itch.io.